ARK: Survival EvolvedAs a man or woman stranded naked, freezing & starving on a mysterious island, you must hunt, harvest, craft items, grow crops, & build shelters to survive. Use skill & cunning to kill, tame, breed, & ride Dinosaurs & primeval creatures living on ARK. If you don't have it already, you can get the game on Steam. |
Welcome to Majestic! Before continuing, please read the important information on our About page.
Server Status
Current server status as reported by arkservers.net.
Click a banner to go to the server monitoring page on arkservers.net.
The Center Server
Enabled Mods
The server is currently using these mods. For mods that add new Engrams, look at the bottom of the Engram page in-game to find them. More mods may be added in the future if they can be added without causing any serious issues with the existing server data.
Name | Description |
---|---|
Fantasy Humanoids | Removes underwear from player models (nudity) and expands character creation limits. |
Majestic | Server mod that tweaks a few things. |
No Clothes | Adds armor skins to make armor invisible. |
Stairs | Adds stairs and rounded walls. |
True Wardrums | Adds better sounding war drums to the game. Does not replace standard war drums. |
Improved Spyglass | Adds a better spyglass to the game called Binoglass. Does not replace standard spyglass. |
Raft Extender | Adds an extended raft that allows for larger structures to built on it than a standard raft. |
Raft Pipes | Adds versions of the stone and metal pipes that can be used on rafts. |
Platforms Plus | Adds some additional tree platform building pieces. |
Durable Generator | Adds a high quality electrical generator for use in Scorched Earth. |
Connecting to a Server
There are two ways to connect to the server.
Traditional Method
To connect, do the following:
- Run the game and press the "Join ARK" button.
- Change the server filter to "Unofficial" and search for Majestic to find the server.
- Select the server and press the "Join" button, then enter the password and connect.
Fast Method
The fastest way to connect is to use a direct link. This will launch the game and connect you directly to the server.
Server Settings
These tables show the settings that have been modified on the server. Any setting not mentioned is likely not set (remains at its default value). I may tweak some things if I see a need for it, but will try to leave the settings alone so that everyone gets a similar game experience no matter when they start playing.
General
Settings that affect the server in general.
Setting | Value | Description |
---|---|---|
Difficulty | 5.0 | The difficulty value. Max dinosaur level is this value multiplied by 30. |
Experience | 2.5x | The rate at which players gain experience. |
Taming Speed | 5x | The amount of taming progress made each time a dino eats while being tamed. |
Crop Growth | 3x | The growth rate of player-grown crops. |
Structure Decay | 3x | Multiplier on the amount of time it takes for structures to become publicly demolishable when the owner has not been around. Thatch: 12 days, Wood: 24 days, Stone: 36 days, Metal: 48 days |
Crop Decay | 500% | The amount of time until player-grown crops decay, as a percentage of the base time. |
Spoil Time | 200% | The amount of time until items spoil, as a percentage of the base time. (There is currently a bug making this not work for items in player inventory. It works for items harvested by dinos, up until they are transferred to player inventory.) |
No Collision | True | Disables terrain collision checks when building, making it easier to place things (still cannot build fully underground). |
Corpse Locator | On | Shows a beacon of light over your corpse after dying to help you find it. |
Land Claim Radius | 60% | Radius around player structures that prevents non-allied players from building. |
Player
Settings that affect players on the server.
Setting | Value | Description |
---|---|---|
Water Usage | 80% | The amount of water a player consumes, as a percentage of the default. |
Food Usage | 60% | The amount of food a player consumes, as a percentage of the default. |
Stamina Drain | 80% | The rate at which player stamina drains, as a percentage of the default. |
Stats gained when spending a level on them (vanilla values in parenthesis for comparison).
Stat | Amount |
---|---|
Health | 20 (10) |
Stamina | 20 (10) |
Oxygen | 40 (20) |
Food | 20 (10) |
Water | 20 (10) |
Weight | 20 (10) |
Melee Damage | 10% (5%) |
Movement Speed | 5% (1.2%) |
Fortitude | 10 (2) |
Crafting Speed | 20 (10) |
Engrams gained per level (vanilla values in parenthesis for comparison).
Level | Each | Total |
---|---|---|
1-9 | 10 (8) | 80 (64) |
10-19 | 14 (12) | 220 (184) |
20-29 | 18 (16) | 400 (344) |
30-39 | 24 (20) | 640 (544) |
40-49 | 32 (24) | 960 (784) |
50-59 | 50 (28) | 1460 (1064) |
60-72 | 64 (40) | 2292 (1584) |
73-86 | 78 (50) | 3384 (2284) |
87-94 | 90 (60) | 4134 (2764) |
95-98 | 120 (60) | 4614 (3004) |
99-100 | 120 (70) | 4854 (3144) |
101-115 | 150 (70) | 5904 (4194) |
Dinosaur
Settings that affect dinosaurs in the world.
Setting | Value | Description |
---|---|---|
Incubation Speed | 5x | The speed that eggs incubate/hatch. |
Lay Egg Delay | 20% | The amount of time that has to pass between laying eggs. |
Mating Delay | 10% | The amount of time that has to pass between matings. |
Baby Mature Speed | 10x | The speed at which a baby dino grows up. |
Baby Care Interval | 40% | The amount of time that passes before a baby requests care from the person that imprinted it. |
Baby Hunger | 20% | The rate at which babies eat food. |
Stats gained when spending a level on them. These are multipliers applied to the base vanilla values.
Stat | Amount |
---|---|
Stamina | 2x |
Weight | 5x |
Movement Speed | 2x |
Resource
Settings that effect resources in the world.
Setting | Value | Description |
---|---|---|
Resource Delay | 10% | The amount of time before resources harvested will respawn, as a percentage of the base time. |
Building Radius | 20% | The radius around player-built structures where resources will not respawn, as a percentage of the base value. |
Player Radius | 20% | The radius around players where resources will not respawn, as a percentage of the base value. |
Harvest rate multipliers for specific resources. Rates listed per server. Any resources not listed are at 1x rate.
Resource | The Center |
---|---|
Thatch | 1x |
Wood | 1x |
Metal | 1x |
Crystal | 2x |
Obsidian | 1x |
Oil | 2x |
Silica Pearls | 2x |
Miscellaneous
Miscellaneous raw settings not covered above. For more information about these, look here.
- DayTimeSpeedScale = 0.8
- NightTimeSpeedScale = 1.2
- ServerCrosshair = true
- GlobalItemDecompositionTimeMultiplier = 10.0
- GlobalCorpseDecompositionTimeMultiplier = 5.0